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TargetD64 - Introduction
The basic idea behind TargetD64 is to
shift as much processing as possible
from the user to the computer before a
particular program (or a group of
programs) is executed by an emulator.
After you have downloaded a program
from the internet you usually find that
this program is treated by archivers
and often by more than one archiver.
Well known examples should be the
.lnx.gz or .d64.zip format. Normally
you are going through a process of
dearchiving which needs user
interaction (e.g. calling gunzip or
launching up WinZip and so on).
TargetD64 takes away all this work
from the user. TargetD64 recognizes
the archive format(s) and dearchives
recursively. TargetD64 will finally
produce D64 archives which are
passed to an emulator.
Supported archive formats are zip, gz,
lha, lnx, [1-4]!, d64, x64, t64, p00.
If a file can not be matched to one of
these formats it is treated as a raw
C64 (PRG) file.
TargetD64 will process all horizontal
and vertical combinations of the above
stated archive formats. Vertical
combinations are nested archives (e.g.
.lnx in .gz). Horizontal combinations
are an arbitrary sequence of archives
(e.g. .lnx and .p00 file which are both
contained in a .zip archive). The
latter also applies to a sequence of
archives you can give as command line
arguments (in this case the sequence
can also be achieved by filename
wildcards). Neither nesting level nor
sequence size are limited by
TargetD64 itself (but they are by
system resources).
All mentioned archives are built-ins.
So TargetD64 does not depend on any
external applications (except the
emulator of course).
TargetD64 is implemented in C++
with common sources for Win32 and
Linux (distinction is achieved by
compile switch). TargetD64, published
under the terms of GPL, uses foreign
GPL sources as mentioned at the
credits page.
TargetD64, basically a command line
tool, is fully "Drag & Drop" capable
for Win32 and Linux's KDE. It is
strongly recommended to configure
"Drag & Drop" for the ease of use.
TargetD64 is pre configured for VICE
(Linux) and CCS64 V1.09 DOS
(Win32). It is fully adaptable to other
emulators by a profile (INI-file).
With the Win32 binary distribution of
TargetD64 there come configurations
for CCS64 V2.0 beta DOS/Win32,
C64S V2.52 and WinVICE 1.20.
A test suite is ready for download
(there you can see what TargetD64 can
do for you and compare it to other
tools). The test suite is fully
automated for Linux (result
verification). For Win32 the result
verification has to be done manually.
TargetD64 is right now available in
source and binary distribution for:
Linux on i386-compatible processor,
glibc-2.4 based Win XP (mind that other
versions of Win are not tested anymore
but supposed to work)
TargetD64 is free software; you can
redistribute it and/or modify it under
the terms of the GNU General Public
License as published by the Free
Software Foundation; either version 2
of the License, or (at your option) any
later version.
TargetD64 is distributed in the hope
that it will be useful, but WITHOUT
ANY WARRANTY; without even the
implied warranty of
MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more
details.
http://home.arcor.de/karlheinz.langgut
h/targetd64/
Emailed the website but gained no
response